OttoRobba Posted January 25, 2015 Share Posted January 25, 2015 Hey fellas! I was wondering if anybody else used Panda for their game We made a 2D, Harvest Moon-esque plataformer. You plant, harvest and sell crops, using the money to expand your platform by buying new tiles. We had a bit less time (close to total of 27 hours) due to some stuff but I'm quite happy with the result. The other programmer in the team had never used CoffeeScript nor PandaJS but he adapted quickly and he loved how clear and easy things were. The module system helped tons to keep things running and overall, it was an awesome experience. Only thing I miss is having a game.keyboard.pressed because keyboard.down for menus is crazy. You can play it here C'mon peeps, show your GGJ Panda games! PixelPicoSean 1 Quote Link to comment Share on other sites More sharing options...
PixelPicoSean Posted January 26, 2015 Share Posted January 26, 2015 Lovely art Glad to see a new game made with Panda.js from GGJ. A question about the game: wow much do I need to expand a tile?I see the icon shows current "action", but it does nothing when I press space where it should expand. You're really lucky btw. I planned to use Panda.js in this GGJ but the other team members are not familiar with it and do not want to learn to use a new tool :/ Finally we chose HaXeFlixel. It's a little pity, but still a great experience since it's the first time I made the decision to join GGJ for the first time. I did participate other GJ before but just worried how can I manage it in such a big event Quote Link to comment Share on other sites More sharing options...
OttoRobba Posted January 26, 2015 Author Share Posted January 26, 2015 Ah, sorry about that, you need 50 rupees to buy the first tile, 100 for the next, 150, 200, so on. The UI as a whole needs a lot of work but the art team was kinda tired at that point. We do plan to work more on it so we get a nice prototype. I was, initially, the only programmer so in that sense, we went with whatever I proposed.The other programmer had never participated in a game jam so he was willing to try new things. Oh yeah, even though you didn't get to use Panda it is a great experience - game logic is interesting because, framework or no framework, it is mostly the same. Quote Link to comment Share on other sites More sharing options...
Ninjadoodle Posted January 28, 2015 Share Posted January 28, 2015 Hi @OttoRobba Good work! I really like the graphics style 27 hours doesn't sound like a lot of time to get anything done! I really wanna try one of these game jams one time, to see how I cope. Might teach me not to stuff around so much, when making games haha. Quote Link to comment Share on other sites More sharing options...
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