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[server side] Setting up a NodeJS platform for multiplayer games


Ezelia
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Hi,
 
Some time ago, I posted this topic showing how to create a basic multiplayer game using Phaser and eureca.io (a client/server RPC for node.js)
 
 and one thing to consider while building a multiplayer game is the server side installation.
 
nodejs is very good at this especially when you are a HTML5 developer, since the server side will also be developed using JS (or Coffee/TS ... etc)
 but you'll still need to configure your server for multiplayer usage.
 
I took some time to write a new article about how to install a self monitored nodejs server, dedicated to multiplayer games or realtime apps http://ezelia.com/2014/ubuntu-nodejs-varnish-monit-en .
 
I know this is not directly related to game development, but many game developers like to do such stuff themselves, or simply want more control on the server running their game.

 

 

hope it'll be useful :)

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