amorgan Posted January 23, 2015 Share Posted January 23, 2015 Do the OnIntersectionExit and Enter options for the Action Manager have the ability to detect based off of precise meshes? If not would it be possible to add that functionality? It might be nice to have a flag for both the mesh that the action is being attached to and also the other mesh. iiceman 1 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted January 23, 2015 Share Posted January 23, 2015 Good idea: You should add it to our uservoice julien-moreau and amorgan 2 Quote Link to comment Share on other sites More sharing options...
iiceman Posted January 23, 2015 Share Posted January 23, 2015 I'd like that, too amorgan 1 Quote Link to comment Share on other sites More sharing options...
amorgan Posted January 23, 2015 Author Share Posted January 23, 2015 Added to the uservoice Quote Link to comment Share on other sites More sharing options...
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