enpu Posted January 20, 2015 Share Posted January 20, 2015 Hey! I will receive my Wii U development kit next week, so i can start to work on Wii U support on Panda. Will update the progress here Earest and OttoRobba 2 Quote Link to comment Share on other sites More sharing options...
OttoRobba Posted January 20, 2015 Share Posted January 20, 2015 Awesome Quote Link to comment Share on other sites More sharing options...
enpu Posted February 2, 2015 Author Share Posted February 2, 2015 I can confirm that Panda is working on Wii U without any modifications. drhayes, OttoRobba and SkyzohKey 3 Quote Link to comment Share on other sites More sharing options...
Ninjadoodle Posted February 2, 2015 Share Posted February 2, 2015 Hi @enpu Awesome you rock!! This is definitely something I will have a look into Just a quick question, a while ago I saw a post about win phone 8, is this still in the works? Quote Link to comment Share on other sites More sharing options...
enpu Posted February 2, 2015 Author Share Posted February 2, 2015 At that time, there was few issues on WP8, like playing multiple sounds and loading json/xml data.Not sure if they are fixed now, i will try when got time. But basically, you just create new WP8 app with IE webview and load your Panda game on it. Quote Link to comment Share on other sites More sharing options...
Ninjadoodle Posted February 3, 2015 Share Posted February 3, 2015 Hi @enpu That sounds good! Thank you for the info Quote Link to comment Share on other sites More sharing options...
OttoRobba Posted February 3, 2015 Share Posted February 3, 2015 Awesome enpu How is the performance? I've heard good things about Nintendo's webcanvas implementation. Quote Link to comment Share on other sites More sharing options...
enpu Posted February 11, 2015 Author Share Posted February 11, 2015 I have now made some more tests on performance, and it's not that good. Pandamark:200 sprites @ 60 fps300 sprites @ 55 fps400 sprites @ 40 fps500 sprites @ 32 fps1000 sprites @ 15 fps Quote Link to comment Share on other sites More sharing options...
Ninjadoodle Posted February 12, 2015 Share Posted February 12, 2015 Should be ok for point & click / puzzle games, but probably not too good for anything action oriented Quote Link to comment Share on other sites More sharing options...
enpu Posted February 12, 2015 Author Share Posted February 12, 2015 Yeah i really need to do some optimization on Kuru Panda to get sprite count below 200 Quote Link to comment Share on other sites More sharing options...
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