mfdesigner Posted August 22, 2013 Share Posted August 22, 2013 If you have too much free time, here is your chance to vandalize two masterpieces: The Birth of Venus, and the Statue of David. Afterward, you can watch an old episode of Tom and Jerry on TV. All three were made using a 2D canvas to generate texture for a 3D object in real-time. (using oTakhi Platform.) Enjoy. Quote Link to comment Share on other sites More sharing options...
Chris Posted August 22, 2013 Share Posted August 22, 2013 I'm sorry to say this, but: None of the demos works in any browser I tried.They just displayed shadeless, black shapes on top of a white background. Tried in latest Chrome, Chrome Canary and latest Firefox. The Venus demo also threw a JS error when I clicked and dragged on the scene (Cannot call method 'yaw' of undefined). Quote Link to comment Share on other sites More sharing options...
Felipe Posted August 22, 2013 Share Posted August 22, 2013 I tested this on chrome on a macbook, the first one didn't work but the last 2 did.I really liked the David one and the tv is really cool but they take a really long time to load. Did you write them from scratch or used a library? Quote Link to comment Share on other sites More sharing options...
mfdesigner Posted August 22, 2013 Author Share Posted August 22, 2013 I am working with a Content Distribution Network (CDN) provider to improve regional downloading speed.Currently, only static content is cached not dynamic content fetched using AJAX / PHP. Hopefully, in a near future, local caching using reverse proxy will be enabled and you will see a huge performance gain, sincemy provider has cache servers at both Germany and South America. The moment you step into 3D content distribution, the typical data size jumps from 100k to 5-20MB.Any network connection not able to do 2-4MB/s will suffer. Quote Link to comment Share on other sites More sharing options...
mfdesigner Posted August 23, 2013 Author Share Posted August 23, 2013 I made these using oTakhi Platform which in turn is built on THREE.js and jQuery. oTakhi Platform is a game engine that we built which gives you drag and drop programming following a top-down object-oriented design. Basically, it wraps lower level codes into reusable components that can be published and shared with the others. Quote Link to comment Share on other sites More sharing options...
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