cmoney0927 Posted January 14, 2015 Share Posted January 14, 2015 Hi, I'm currently making a platformer in Phaser where I want to change the level by having my sprite collide with a certain tile in my tilemap. Is there any way to do that? Link to comment Share on other sites More sharing options...
ultimatematchthree Posted January 14, 2015 Share Posted January 14, 2015 Use setTileIndexCallback and/or setTileLocationCallback. Here is an example that uses tile callbacks. Link to comment Share on other sites More sharing options...
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