mangualmanuel Posted January 13, 2015 Share Posted January 13, 2015 I created a scene in blender and in it I have three basic objects: a dresser and a lamp. To save memory I de-activated the test collision property for both of them and created a box called collider. I am using this box as the main collider for both items and placed them inside. I then clicked on the check collision property for the box. The problem is that when I test my scene in babylon sandbox the camera, for whatever reason, gets stuck within the bounding box. Its as if the collider does not detect the camera collider until the camera has entered the box. Then I cannot leave the bounding box. I am so lost can anyone help? Quote Link to comment Share on other sites More sharing options...
julien-moreau Posted January 13, 2015 Share Posted January 13, 2015 Can you share your scene so that we can help you to find what is happening ?Thank you Quote Link to comment Share on other sites More sharing options...
mangualmanuel Posted January 13, 2015 Author Share Posted January 13, 2015 My scene is not online at the moment. But what do I need to do in order to get collision right. What I am trying to as is: if you had to create a scene similar to mine what would you do get collision to happen? Quote Link to comment Share on other sites More sharing options...
julien-moreau Posted January 14, 2015 Share Posted January 14, 2015 Does this topic helped you ? http://www.html5gamedevs.com/topic/11695-issues-with-collision/Can you give me your camera's ellipsoid value ? Quote Link to comment Share on other sites More sharing options...
mangualmanuel Posted January 14, 2015 Author Share Posted January 14, 2015 Thank you for everyone who posted. I figured out what the problem is. The issue was that the object (in this case, the bounding box) had all of its sides inside out! What I needed to do was flip the normals of the bounding box and that helped. This site helped me understand that: http://www.blenderartists.org/forum/showthread.php?106074-how-do-i-reverse-normals julien-moreau 1 Quote Link to comment Share on other sites More sharing options...
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