tralf Posted January 13, 2015 Share Posted January 13, 2015 I'm making a simple miniature golf game. Currently the ball is bouncing off of everything. I don't want it to bounce off the hole, but I still want to detect the collision. This must be super simple, but I can't find anything. I'm happy to provide more details if needed. Thanks! Link to comment Share on other sites More sharing options...
rich Posted January 13, 2015 Share Posted January 13, 2015 You probably want to check for `overlap` against a golf hole, not `collide` Link to comment Share on other sites More sharing options...
tralf Posted January 13, 2015 Author Share Posted January 13, 2015 Thanks for the reply. I think overlap makes sense. I'll check out its API when I'm not at work. Link to comment Share on other sites More sharing options...
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