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[WIP] "Super Popper" for the js13kGames


Paul-Andre
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I'd like to show you my project for the js13kGames jam: "Super Popper".
 
http://rnd.atspace.tv/sp/0.0.2/

I hope that it's not against the spirit of the competition to show my game before it's done  :P (otherwise just pretend nothing happened)
This is the concept: you click on groups of blocks of the same colour, and they pop. My version comes with a twist: it adapts itself to your screen size. I have yet to figure out how good or how bad that is. (The game itself adapts, but I haven't yet made the menu adapt, so please bear that for the moment) Of course, the gameplay will be somewhat different on different devices. I tried to deal somehow with that. The gameplay actually changes over time as I tried implementing differences in kind to my game. You might also get stuck before the end, so that would be a "game over"
 
I currently used about 7kb once zipped, 9,6kb and I have still much to do, such as refactoring my "level system", adding bombs, remaking the menu, making a "survival mode", adding particles maybe, etc... Also, I have also made a system that reduces the resolution of the screen by half the size for older devices, and I would need to integrate that as well.
Please tell me what do you think.

 

 

I added bombs and blasts!

 

http://rnd.atspace.tv/sp/0.0.3/

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The game runs really smooth on chrome for android ( Samsung Galaxy s2 ). It's a bit choppy on the default browser, but that browser sucks anyways.

This is definitely a game I would play on my phone, very nice colors and graphics. I hope to see the new stuff you'll add.

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  • 3 weeks later...

  I added bombs and blasts!

 

Try the newer version here!

It took me a lot of time to get them working smoothly on mobile devices. I also implemented particle effects, but had to turn them off for now, because they lagged on mobile.

The explosions and blasts are created procedurally. At first I was generating them on the fly, but it lagged in mobile browsers. Because of this, I had to prerender them at the same time as the tiles.

Have a try:

 

http://rnd.atspace.tv/sp/0.0.3/

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