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The Sky of Verdun - now as Facebook app


Brainsaw
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  Hi,

 

I have already started a thread about my game "The Sky of Verdun" a while ago, but since then I didn't have much time to work on it - until a few weeks ago. It's (still) a simple dogfight and bombing game, red planes vs. blue planes, both sides have monoplanes, biplanes and triplanes. The while package can be downloaded at http://dustbin-online.de/index.php?section=sov , this package includes the server (node.js, Windows executable included), the webclient (similar to that on facebook), and a Windows binary client (with support for the Oculus Rift). The public version can be found here: https://apps.facebook.com/sky_of_verdun/ .

 

At the moment the public version is in public beta state, i.e. a game starts as soon as a single player connects to the server (later: at least 2 players), and a battle takes 6 minutes (later: 15 minutes). I am looking for people testing the game and filling my database with some score values for the hiscore table ;).

 

If you are not familiar with controlling virtual airplanes I recommend you try the offline trainer first: http://dustbin-online.de/sky_of_verdun_3d/sov3d_trainer.html . Although this trainer is a bit outdated it still gives a good feeling for the game.

 

Here are some screenshots of the facebook app:

post-3979-0-36593500-1420904629.png

 

post-3979-0-56626900-1420904630.png

 

post-3979-0-56393200-1420904632.png

 

post-3979-0-74171100-1420904633.png

 

 

 

Thanks in advance for the feedback ;).

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