Mat Groves Posted August 19, 2013 Share Posted August 19, 2013 Hey everyone, Good news! Pixi.js v1.3.0 has just been released. Harder, faster, better, stronger! http://www.goodboydigital.com/pixi-js-v1-3-0-released/ Heres the formal list of all the pixi.js v1.3.0 updates for you to check out too:Spine runtime is now much more robust with lots of little tweaks and bug fixes to make it more compatible.Spine runtime now supports skins.New Spine example (goblins) added to show how skins work.RequestAnimationFrame Polyfill updated.Custom object hitAreas can now be circles / rectangles / or polys.WebGL Shader optimised by removing projection matrix.Rendering now uses linked list to traverse objects increasing render speeds.Optimised addChild function. Its now way faster.Added new graphics object allowing for primitive drawing.New example added to showcase the graphics object.Added masks. A graphics object can now be used to mask another pixi object.New example added to showcase masking.Src code organised into nice new structure.Option to enable/disable antialiasing when creating a webGL renderer.Original mouse events now passed along to pixi interaction events.PreventDefault is now not called by the interaction manager on mouse down / touchStart.setInteractive replaced with the getter/setter interactive.Lots of other little bug fixes and tweaks that make pixi even better.We hope you enjoy it Quote Link to comment Share on other sites More sharing options...
lukasyno Posted August 19, 2013 Share Posted August 19, 2013 very nice!!! Quote Link to comment Share on other sites More sharing options...
Markus Posted August 20, 2013 Share Posted August 20, 2013 Yeah i love it :-) Quote Link to comment Share on other sites More sharing options...
benny! Posted August 20, 2013 Share Posted August 20, 2013 Pure awesomeness ;-) Quote Link to comment Share on other sites More sharing options...
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