mangualmanuel Posted January 6, 2015 Share Posted January 6, 2015 Hello, I have two blender files created. One file is called Room and it is just a basic layout of a room (door, window, closet door). The other file is called RoomContent and as the title specifies it has the basic contents of a room (bed, dresser, toy chest and a computer workstation). What I want to do is be able to do is load these two scenes at the same time and give the illusion to the users that it is just one scene. I know that in Unity 3D you can call a function called "load level additive" and it would bring two levels or "scenes" loaded at the same time. Can I do this in babylon.js? Many thanks in advance! Quote Link to comment Share on other sites More sharing options...
Temechon Posted January 6, 2015 Share Posted January 6, 2015 Hello, Sure you can ! Be sure to use the 'ImportMesh' function, instead of 'LoadScene', and everything will be ok mangualmanuel 1 Quote Link to comment Share on other sites More sharing options...
mangualmanuel Posted January 6, 2015 Author Share Posted January 6, 2015 @Temechon So do I do ImportMesh for both or do I still keep LoadScene for the Room and then do ImportMesh for the roomContent? Quote Link to comment Share on other sites More sharing options...
Temechon Posted January 6, 2015 Share Posted January 6, 2015 You can : - create a new scene and use ImportMesh for both, or- use LoadScene (which will create a new scene) and when the scene is ready, use ImportMesh for the last part. mangualmanuel 1 Quote Link to comment Share on other sites More sharing options...
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