Jump to content

Needing contributions for 2D isometric Survival Horror


phreaknation
 Share

Recommended Posts

The Game: AfterEffect

Genre: Survival Horror RTS
Graphics: 2d Isometric
Style: Dark comic book style
Storyline: This is a make your own adventure where as the game play varies depending on how you set it up. You could have zombies, or something else entirely in the game as well as manipulated difficulty. Early Concept of the story picker.
Languages: HTML, CSS, Javascript, Possibly CoffeeScript
Engine: Pixi.JS, Phaser.IO, Phaser Isometric Plugin. WebGL/CANVAS

Start Date: December, 20th, 2014

More Details...

 
 
 
What we are looking for...

Currently we need a few roles filled as leads but what we currently need is some content. It can be done in the way of 3d or drawn. but as long as it in the end is isometric, and fits the artistic style. Shadows are not that important as I am looking into a way for lighting possibly, but can be added later for details. Also need things like the parts of characters to be broken down into joins for Atlas/Spine usage if possible. More over before we worry about characters we need tiles, objects, and items done. With the items and objects need a decent render of them as the characters plan on being ~w64x~h128 which we are basing everything off of that rate. So tiles need to be about 64x32 and also have vertical depth of something like 16-32. Items and Objects need to be relative to the character size which I know we do not have a full character yet but if someone wants to do that then that would be amazing. This is contribution base so we are willing to take what ever someone asks. Also color is not important. If you can make it grayscale unless it has need for accents that would be awesome.
 
Below is the list of things we will need. once again I am a 90/10 fan so not all of this will go in. Mainly just the stuff people provide.

 
Various Building Materials:

  • Wood
  • Metal
  • Brick
  • Stone
  • Cloth
  • Tarps
  • Vinyl Siding
  • Green house Windows

Tiles: With your normal 9 base for everything but water

  • Water
  • Ice: Thick, Thin
  • Dirt: Brown, Snow
  • Sand
  • Grass: Dead, Snow
  • Clay: Gray, Orange, Brown
  • Gravel
  • Road: Asphalt, Concrete. Street Stripes I would like to keep as a separate layer if possible and render that later
  • Sidewalks
  • Walls
  • Floors: Carpets, Wood, Linoleum, etc
  • Various damage markings for walls, and streets.

Buildings: So what will be available in game as buildable. So basically need to part out what will make them and what will be in them.

  • Infirmary
  • Living Quarters
  • Dining Facility
  • Bathroom
  • Food Storage
  • Shooting Range
  • Gym
  • Tower
  • Library
  • Tool Shed

Objects:

  • Flames/Fire
  • Various Plants: Trees, Catai, Bushes, Vines, Flowers, Tall grass, Mushrooms, etc. States: Alive, Dead, Snow.
  • Furniture: Arm Chair, Desk, Couch, Tables, Chairs, Night Stands, Beds, Dressers, Cabinets, Shelves, Fireplace Workbench, Locker, etc. Various sizes
  • Appliances: Fridge, Freezer, Stove, Dishwasher, Washer, Dryer, Water Heater, Furnace
  • Electronics: TV's, Generic Consoles, Computers, Laptops, Phones, Ham Radio, CB Radio
  • Lighting: Wall Lamp, Standing Lamp, Lamp Post, Torch Wall Mount(No Torch), Torch Stand(No Torch)
  • Power: Solar Panel, Gasifier, Gas Generator, Wind Generator
  • Defensive: Barricade(Wooden), Sandbags, Fences(Wood, Chain, brick), Spikes,
  • Misc: Storage Box, Barrel, Flag, Garden Patch, Water Storage, Target(Practice Target), Well, Firepit, Water Filtration System, Flower Pots
  • Building: Foundation, Ramps, Stairs, Ladder, Doors, Windows, Gates, Pillars, Sign Post, Signs, Bee Hive
  • Traps: Crate Trap, Snap Traps, Snare, Cage Traps, Box Trap. Need various state of use. Unset, Set, etc

Items:

  • Lighting: Lantern, Chem Light, Matches, Lighter, Flashlight, Flare, Torch
  • Hardware: Rope, Rebar, Sandbag(empty), Duct Tape, Batteries, Car Battery
  • Writing: Writing Pad, Pencil, Pen, Sharpie, Paper
  • Reading: Book, Magazine, Newspaper
  • Fun: Basketball, Baseball, Tennis ball
  • Misc: Walkie Talkie, CB Radio, Ham Radio, Binoculars, Blanket, Sheet, Pillow, Mattress, Gas Can
  • Inventory: Tool Belt, School Bag, Rucksack, Hiking Bag, Duffle Bag
  • Liquid Consumables: Soda, Energy Drink, Water Bottle, Coconut Water, Juice, Tea, Lemonade
  • Food Consumables: Canned Food, MRE, Candy Bar, Chips, Granola Bar, Ramen, Salt, Pepper, Ketchup, Mayonnaise, Bread, Burger, Rice, Pickles, Popcorn, Steak, Mutton Chops, Fish Fillet, Bacon, Chicken Breast, Pork Chop, Fried Egg, Ham, Jerky, Soup, Stew, Beans, Cheese, butter, Coffee, Tea Bag, Sugar
  • Food Unprepared: Raw Meat(Generic, Beef, Pork, Venison, Poultry), Uncooked Egg, Pasta, Bread Dough, Rice
  • Fruits: Apple, Banana, Blackberry, Blueberry, Cantaloupe, Cherry, Cranberry, Grapes, Honeydew Melon, Kiwi, Lemon, Lime, Mango, Nectarines, Orange, Peach, Pear, Pineapple, Plumb, Pomegranate, Raspberry, Strawberry, Watermelon
  • Veggies: Artichoke, Asparagus, Beet, Bell Pepper, Broccoli, Brussels Sprouts, Cabbage, Carrots, Celery, Chive, Corn, Cucumber, Eggplant, Garlic, Green Bean, Green Onion, Leeks, Lettuce, Mushroom, Onion, Peas, Potato, Pumpkin, Radish, Spinach, Squash, Sweet Potato, Tomato, Turnip
  • Medical Consumables: Iodine, Antibiotics, Vitamins, Tourniquet, Splint, Gauze, Bandages
  • Lighting: Flint and Steel, Candles, Campfire Kit
  • Tools: Wooden Mallet, Stone Axe, Trot Line, FIshing Net, Watering Can, Hoe, Hedge Shears, Fishing Pole, Machete, Axe, Hatchet, E-Tool, Tire Iron, Sledge, Shovel, Bucket, Needle, Scissors, Multi Tool, Bowl, Grill, Kettle, Pot, Butter Knife, Frying Pan, Plate, Mug, Can Opener, Pope bender, Crowbar, Wrench, Hammer, Hand Saw, Toolbox, Screw Driver, Tape Measure
  • Clothing(Male and Female): Boonie Cover, Baseball Cap, Ski Cap, Bandana, Glasses, Sunglasses, Baklava, Sneakers, Boots, Jean Jacket, Duster, Leather Jacket, Hoodie, Rain Coat, Sleeveless shirt, T-Shirt, Long Sleeve, Flannel Shirt, Watch, Belt, Skirt, Shorts, Jeans, Slacks
  • Armor: PASGT Helmet, Bike Helmet, Motorcycle Helmet, Hard Hat, RIot Helmet, Football Helmet, Batting Helmet, Fireman Helmet, Respirator, Dust Mask, Face Shield, NV Goggles, Paintball Mask, Gas Mask, Hockey Mask, Eye Goggles, Motorcycle Jacket, BMX Jacket, Kevlar Vest, Paintball Shirt, Fireman Jacket, Elbow Pads, Kevlar Elbow Pads, Spiked Cuffs, Riot Forearm Pads, Sports Guards, Archery Guard,  Motorcycle Gloves, Muffs, Welders Gloves, Fingerless Gloves, Work Gloves, Tactical Gloves, Sports Gloves, Leather Gloves, Disposable Gloves, Archery Gloves, Sliding Pants, Kevlar Pants, Riot Pants, Motorcycle Boots, Tactical Boots, Steel Toe Boots, Hiking Boots, Combat Boots, Cowboy boots
  • Ammo: Types: Regular, Tracer, Hollow Point. Arrow, Bolt, 9mm, 10mm, .357, 5.45, 5.56/223, 7.62
  • Weapons Melee: Various Swords, Rusty Pipe, Golf Club, Wooden Club, Cane, Wood Bat, Spiked Wooden Bat, Metal Bat, Baton, Cricket Bat, Fire Poker, Brass Knuckles, Tactical Knife
  • Weapons Ranged: Bow, Crossbow, Various Rifles and Handguns for the Ammo Types
  • Weapons Traps: Satchel Charge, Trip Mine, Mine, Claymore, Det Cord
  • Weapon Mods: Extended Magazine, Drum, Various Chokes, Silencer, Holo Sight, NV Sight, Tactical Scope, ACOG, Hunting Scope, Fiberglass Stock, Collapsable Stock, Laser Pointer, Forward Grip, Flashlight
  • Weapons Thrown: Grenade, Stone/Rock, Spear, Molotov, Pipebomb
  • Parts: Wool, Cotton, Cloth Strips, Barbed Wire, Planks, 2x4, Charcoal, Feathers, Fat, Hide, Leather, Bone,Twine, Thread

Characters: Living, and Undead

  • Animals: Fish, Rats, Squirrels, Birds, Rabbits, Ducks, Boar, Deer, Horses, Cats, Dogs, Chickens, Sheep, Goats, Cows, Wolfs, Wildcats, Coyotes, Bears, Oh My....
  • Humans: Need various faces and expressions if possible, entire bodies. Can be nude or in underwear.
  • Undead:
    • Spitter: Vomit inducing Zed
    • Brute: These are the guys at the gym that you hate.
    • Bloater: Fat but not due to pre death weight. Think bodily gas vs fat
    • Shambler: The run of the mill Zed
    • Runner: Athletic, Lean. A fast type
    • Crawler: Athletic somewhat muscular. A fast type
    • Grotesque: Think if someone went crazy and started doing body modifications to mutilate their bodies with various objects to be more dangerous.
    • Screamer: Thin, tall, possibly mouth always opened

Animations: This isn't the full list so if you can think of others, please let me know and I will update this list. Prefer Atlas/Spine but will take anything Most of these will be upper body usage, while the legs will be set separately such as standing, attack stance, crouching, etc.

  • Idle
  • Crouch, Sneak, sitting in chair, sitting on floor
  • Walk, Run, Jump, 
  • Climb onto(mid level), Climb Up(Wall), Climb Ladder
  • Rummage, Pickup
  • Melee: Swing, Punch, Kick, Block, Push
  • Ranged: Aim Handgun/Rifle, Fire Handgun/Rifle, Reload Handgun/Rifle
  • Throw: Overhand, Underhand, Toss, Drop
  • Nod Head, Hand Gestures, Shake Hand, Wave
  • Tool Usage: Using Wrench/Hammer, "Crafting", Raking/Hoeing, Shoveling, Fishing

UI Elements: Some various UI Elements that will be needed

  • Screens:
    • Main Menu
    • Pause
    • Dialog
    • Inventory
    • Trade
    • Container, Various sizes
  • Icons:
    • Attributes:
      • Emotion: Unhappy, Bored, Restless, Stressed, Panicked
      • Burdened, Over Burdened
      • Health: Infected, Fatigued, Exhausted, Warm, Hot, Heat Exhaustion, Heat Stroke, Cold, Hypothermia, Wet, Injured, Bleeding, Broken Bone, Sick, Poisoned, Dizzy
      • Hydration: Thirsty
      • Fullness: Hungry. Starving, Overfull
    • Skills
      • Charisma, Perception, Strength, Endurance, Ingenuity, Dexterity
      • Negotiation, Bartering, Leadership, Hunting, Scouting, Foraging, Construction, Smithing, Repair, Mechanical, Masonry, Attack, Melee, Ranged, Bladed, Blunt, Unarmed, Thrown, Handguns, Rifles, Farming, Bee Keeping, Irrigation, Butchery, Animal Husbandry, Gardening, Survival, Scavenging, Fishing, Research, Navigation, Map Making, Water Purification, Alternative Energy, Alternative Fuels, Ingenuity, Medical, First Aid, Medicine, Natural Medicines, Defence, Sewing.
    • Interactions: Radial style menu
      • Inspect, Scavenge, Clean, Craft, Climb
      • Talk/Dialog, First Aid, Attack
      • Farm, Till, Plant, Harvest, Water
      • Building, Upgrade, Repair

Remember We are not asking for all of this to be done. There is a LOT more that we have not listed and we plan to do a bunch of the work but what we are asking for is if you have some time to help us along with whatever you can provide.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...