toweld Posted December 23, 2014 Share Posted December 23, 2014 Hi guys, Another game I developed with Phaser: Face it - Color Edition -Available on Kongregate.com: http://www.kongregate.com/games/toweld/face-it-color-edition All you have to do is to collect the balls with the right face of the cube to score.Enjoy! lenlac 1 Quote Link to comment Share on other sites More sharing options...
bambo Posted December 26, 2014 Share Posted December 26, 2014 Interesting gameplay. I don't like sound when hole opens and I turned sounds off after 2 minutes of playing though the rest of SFX are OK for my ears:) My best score is 63.59%. It's easier for me to control it by mouse than keyboard:) Have you tried to add the 3rd spin axis (now it's hard to cope with it when 2 balls of the same color are coming from 2 different directions)? I would like also recommend you to shorten animation of opening hole. I would willingly play such version again. Quote Link to comment Share on other sites More sharing options...
toweld Posted December 26, 2014 Author Share Posted December 26, 2014 Hi bambo,Actually, I tried with 3 axis, but the gameplay was very repetitive.With 3 axis, you always need just 1 click to get the right face in front of the ball.Whereas with 2 axis, when the ball comes upside, it's pretty easy to get it right, but when ball comes from left or right, you must action the cube twice or 3 times.I thought that was more challenging like that, maybe too hard, though. Quote Link to comment Share on other sites More sharing options...
bambo Posted December 26, 2014 Share Posted December 26, 2014 I can see it and I agree that it could be too easy - because then problems would come up only if you lost some face but it would be hard to lose a face if you had to take only one click to get right face for ball.Update: I have beaten my best and reached 89.68%Oh man, when it starts to create balls in all 3 directions at the same time it's getting really really hard , especially when at least one face is disabled. Does this game end when you reach 100%? I would like to come to the end but the need of going through all stages of the game (from 0%) again dissuades me from beating my high score. If the game ends after reaching 100% then for me it would be better when there were some threshold - e.g. 30% and 60% with the memory of lost faces (and when you reach e.g. 39% the next time you start from 30% with the same cube when you passed 30% for the first time; and if you passed it for the first time with e.g. 2 lost faces there should be also a possibility to start again from 0%). Then I could avoid first several dozens of percentages (which have became boring for me already) and focus on the stage over 60% which is still fun for me. Quote Link to comment Share on other sites More sharing options...
toweld Posted December 26, 2014 Author Share Posted December 26, 2014 89.68%, well done! Your idea of checkpoint is great. I like the fact you keep the same cube, so it's still interesting to start again if you passed a threshold with one or two disabled faces. From 0% to 100%, the game is scripted. You have the same colors every time you play. When you reach 100%, you are invited to continue in survival mode, so it's virtually endless.In this mode, the game simply ends when you miss one ball.I added this to allow the player to score on kongregate highscore board. Quote Link to comment Share on other sites More sharing options...
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