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My review of PandaJS


OttoRobba
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I love your review, awesome work! One of the features (I don't think) Phaser supports yet, is automatic hires image loading. I think this feature is really important :)

 

I'd also love to see more people using Panda. Starting the new year I really want to start putting together some basic tutorials to help people get into it.

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Really good review, good job!

Few small things i noticed:

this.sprite.anchor.x = this.sprite.anchor.y = 0.5;

this can be replaced with

this.sprite.anchor.set(0.5, 0.5);

same goes for position, and then you don't need that 

x || 0

because Pixi is already doing that.

 

 

In Configuration, you said that you can set properties for game.system in config file.

Actually it's game.System (game.system is instance of game.System class) and you

can se attributes for any class in config file, like so:

pandaConfig = {    // Attributes for game.System    system: {        width: 1024,        height: 768    },    // Attributes for game.Audio    audio: {        musicVolume: 0.5    },    // Attributes for game.Storage    storage: {        id: 'net.pandajs.mygame'    }};

Node tool is called Pandatool, not Pandatools, so the install command is:

npm install -g pandatool
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I love your review, awesome work! One of the features (I don't think) Phaser supports yet, is automatic hires image loading. I think this feature is really important :)

 

I'd also love to see more people using Panda. Starting the new year I really want to start putting together some basic tutorials to help people get into it.

 

This would be great! The lack of training material is the only thing holding PandaJS back, in my opinion. :)

 

 

 

Really good review, good job!

Few small things i noticed

 

Thanks for the feedback Enpu :D

I've modified the review so that it is now correct (and I totally stole your config sample from above).

Thanks for the great framework, btw :)

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