davrous Posted December 16, 2014 Share Posted December 16, 2014 Hi our lovely Babylon.js community, I've just updated our Sandbox tool: http://www.babylonjs.com/sandbox to add the great debug layer Deltakosh has recently shipped into our v2 alpha release. Simply drag'n'drop your assets (.babylon & textures files) into the tool and press the Perf/Debug button (the middle one) to display/hide the debug layer. It's a very convenient way to quickly debug & analyze your assets to identify what could cost a lot in performance rendering. Hope it will help you. Enjoy! David Wingnut, Stephen Andrews, Dad72 and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Dad72 Posted December 16, 2014 Share Posted December 16, 2014 Excellent functionality. Thank you Deltakosh & Davrous Quote Link to comment Share on other sites More sharing options...
joshcamas Posted December 18, 2014 Share Posted December 18, 2014 Beautiful! By the way: would you mind adding a feature where if a camera is not detected in the scene it could automatically add one? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 18, 2014 Share Posted December 18, 2014 That's a good idea!. Sandbox should do this automatically! Quote Link to comment Share on other sites More sharing options...
joshcamas Posted December 18, 2014 Share Posted December 18, 2014 Same for a light as well maybe Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 18, 2014 Share Posted December 18, 2014 I added that to Davrous's plate Meulta 1 Quote Link to comment Share on other sites More sharing options...
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