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Couple models for my new game


silentimp
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Casual game with single and multiplayer.

Game will consist from couple of minigames.

arcade/tower type.

 

 

 

But why?

What bad about CSS 3D Transforms as game engine?

It would be too long to explain all the reasons CSS is bad for rendering a game. 

If you're really interested in CSS3 for games though checkout http://www.keithclark.co.uk/labs/css3-fps-new/

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I already see this example, thx.

But I may really appreciate your explanation why it is bad for rendering casual mini-games if you please.

 

I see the limitation in:

1. Only rectangles

2. Elements intersection results in flickering

3. Gecko fail to calculate overlapping on big amount of elements

4. Trident don't support transform-style: preserv-3d yet.

5. Webkit/Blink lose position:fixed if we apply 3d transform.

 

Is there something else, that I don't find out  yet?

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I already see this example, thx.

But I may really appreciate your explanation why it is bad for rendering casual mini-games if you please.

 

I see the limitation in:

1. Only rectangles

2. Elements intersection results in flickering

3. Gecko fail to calculate overlapping on big amount of elements

4. Trident don't support transform-style: preserv-3d yet.

5. Webkit/Blink lose position:fixed if we apply 3d transform.

 

Is there something else, that I don't find out  yet?

Yea theres a bit more but you basically got it, I guess its fine for mini-games though.

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