silentimp Posted August 13, 2013 Share Posted August 13, 2013 Hi.I create some models for my new game.What do think about them?Any comments? http://websaints.net/portfolio/models/bomb.htmlhttp://websaints.net/portfolio/models/satellite.htmlhttp://websaints.net/portfolio/models/fist-model.htmlhttp://websaints.net/portfolio/models/plane.html Quote Link to comment Share on other sites More sharing options...
Psychho Posted August 13, 2013 Share Posted August 13, 2013 You should maybe put what the models are and what type of game they are for... And please dont render your game with css3d . Quote Link to comment Share on other sites More sharing options...
silentimp Posted August 13, 2013 Author Share Posted August 13, 2013 You should maybe put what the models are and what type of game they are for... Casual game with single and multiplayer.Game will consist from couple of minigames.arcade/tower type. And please dont render your game with css3d . But why?What bad about CSS 3D Transforms as game engine? Quote Link to comment Share on other sites More sharing options...
rich Posted August 13, 2013 Share Posted August 13, 2013 You have a lot of unread email Quote Link to comment Share on other sites More sharing options...
silentimp Posted August 13, 2013 Author Share Posted August 13, 2013 rich, when I make a talk or show demo and hear that I have a lot of unread emails I feel that something has gone terribly wrong… Quote Link to comment Share on other sites More sharing options...
rich Posted August 13, 2013 Share Posted August 13, 2013 Heh, sorry, I didn't have time to check anything out really. The models look ok, in an abstract sort of way. Hopefully they'll fit into your game properly Quote Link to comment Share on other sites More sharing options...
silentimp Posted August 13, 2013 Author Share Posted August 13, 2013 Well, I will post demo, when it will work properly Quote Link to comment Share on other sites More sharing options...
Psychho Posted August 13, 2013 Share Posted August 13, 2013 Casual game with single and multiplayer.Game will consist from couple of minigames.arcade/tower type. But why?What bad about CSS 3D Transforms as game engine?It would be too long to explain all the reasons CSS is bad for rendering a game. If you're really interested in CSS3 for games though checkout http://www.keithclark.co.uk/labs/css3-fps-new/ Quote Link to comment Share on other sites More sharing options...
silentimp Posted August 13, 2013 Author Share Posted August 13, 2013 I already see this example, thx.But I may really appreciate your explanation why it is bad for rendering casual mini-games if you please. I see the limitation in:1. Only rectangles2. Elements intersection results in flickering3. Gecko fail to calculate overlapping on big amount of elements4. Trident don't support transform-style: preserv-3d yet.5. Webkit/Blink lose position:fixed if we apply 3d transform. Is there something else, that I don't find out yet? Quote Link to comment Share on other sites More sharing options...
Psychho Posted August 14, 2013 Share Posted August 14, 2013 I already see this example, thx.But I may really appreciate your explanation why it is bad for rendering casual mini-games if you please. I see the limitation in:1. Only rectangles2. Elements intersection results in flickering3. Gecko fail to calculate overlapping on big amount of elements4. Trident don't support transform-style: preserv-3d yet.5. Webkit/Blink lose position:fixed if we apply 3d transform. Is there something else, that I don't find out yet?Yea theres a bit more but you basically got it, I guess its fine for mini-games though. Quote Link to comment Share on other sites More sharing options...
latch Posted August 14, 2013 Share Posted August 14, 2013 I like them. Quote Link to comment Share on other sites More sharing options...
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