PMayhem Posted December 11, 2014 Share Posted December 11, 2014 http://projectmayhem.co.uk/sandbox/santa/santa.htmlSo I wanted to try my hand at some gaming dev. My 3 yr old son has just started getting the hang of some simple platformers so I decided to make something seasonal for him. Got a long list of things to finish but so far I've got the hang of the fundamentals, tilemaps/spritesheets/collisions. Things to do:loading and start screenobject/present collection and points scoringdetect snowball-player and enemy-player collisionsdetermine best sizing/ratio (sorry it's so small, but works best that way with the chrome debugger panel open)parallax background - I had this working initially when the background was one huge image, since I moved across to using a tileset layer I cannot seem to get the same effect.scoreboard/leaderboard - something with a Mysql db that won't take me long to knock up.+add more levels! Quote Link to comment Share on other sites More sharing options...
schmevie15 Posted December 15, 2014 Share Posted December 15, 2014 Hey there, all I see is a black screen when I click on the link! But your screenshot looks great! Also I love that your 3 your old son is your inspiration for trying game development! Keep up the good work! Quote Link to comment Share on other sites More sharing options...
PMayhem Posted December 22, 2014 Author Share Posted December 22, 2014 *UPDATE* http://projectmayhem.co.uk/sandbox/santa/santa.html Sorry about the blank screen, it was probably just taking a while to load but I've figured out splash/loading screens now.New version is now online, still need to iron out a few bugs, the enemy die animation is not clearing properly. And also I've yet to figure how to get all snowmen to fire snowballs simultaneously. Currently only the first snowman fires. It's not throwing any errors and as far as I'm away it should be looping through each snowman in the group grpSnowmen and calling a shoot function.. hmm weird. Quote Link to comment Share on other sites More sharing options...
foxcode Posted January 31, 2015 Share Posted January 31, 2015 Late response but I really love this game and your reason for making it. The movement of the snowflakes is really nice and the retro style. It almost reminds me of an old Amiga gamed called James pond which I loved when I was young. If I had to criticize, I would maybe try to do something about floating above rounded corners. The enemies exploding seems a bit off to me as well. Maybe they could turn into a pile of snow in an explosion of mist or flakes rather than fire? All the same, fantastic job. Quote Link to comment Share on other sites More sharing options...
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