AbdSab Posted December 7, 2014 Share Posted December 7, 2014 Hi all I have a little problem, i have set the collision of two spritse:game.physics.arcade.collide(sprite1, sprite2, this.collisionSprite, null, this);collisionSprite: function(){ variable++;}The problem is when the sprite1 collide with sprite2 the variable keep increasing, i want to increase the variable just one time, is there any solution please. And thank's for any help Link to comment Share on other sites More sharing options...
AbdSab Posted December 7, 2014 Author Share Posted December 7, 2014 I've found the solution, thank's anyway Link to comment Share on other sites More sharing options...
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