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MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation


MattDearGameAudio
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I've uploaded a new Infinity PBR Monster, Spiders!

Featuring a combination of clicking mandibles, crunchy exoskeleton, chilling vocalisations and silken webs...

https://youtu.be/XnlK2xAunS4?list=PLQkzN1PTj-9sxVcFviQAFSLD7N_MxwLXz

You can see more of Infinity PBR's Spider Pack, or buy the asset pack, here:

https://www.infinitypbr.com/?pack=spiders

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  • 1 month later...

It's been a while since I posted! I've been having a very busy past couple of months, and the commissions have been under NDA. So I'm limited in what I can show you at the moment.

 

However, I have uploaded a new 'audio mockup', to my soundcloud.

 

I tried something a little different with this upload. I put together a group of sounds I've made, and created an imaginary game 'scene'.

I wanted to show how my sounds fit together when put into the often eclectic in-game environment.

 

Starting slowly with a few transitions and footsteps, it evolves into a full shootout with lots of sounds all playing at once.

 

https://soundcloud.com/matthewdear-1/sci-fi-scene

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  • 2 weeks later...

TWO new music tracks this week! Both written for my latest Medikidz project.

Both tunes are inspired by classic saturday morning cartoons, e.g. power rangers.

Medikidz To The Rescue!: https://soundcloud.com/matthewdear-1/medikidz-to-the-rescue

Medikidz In Danger!: https://soundcloud.com/matthewdear-1/medikidz-danger

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I've uploaded something slightly different than usual this week.

I've been making some 'cave ambience' sounds for Infinity PBR. So I decided to put together a few of these to make an immersive first-person perspective, dungeon crawling audio 'scene'.

Wear headphones for greater impact!

https://soundcloud.com/matthewdear-1/cavewalk

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I had a great time at EGX: Rezzed this weekend! Some big highlights for me were 'Bombslinger' in the Indie Room and 'The Occupation' in the Unreal Showcase. Definitely a couple of games to look out for.

I've just joined the team for upcoming first-person, story-driven action adventure 'Unknown Fate'. We'll be working on something a little special over the next couple of weeks, so watch this space...

http://store.steampowered.com/app/510390/

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Last week I went into OMUK's London studio as a dialogue editor, to help work on upcoming Gear VR game, Augmented Empire.
http://omuk.com/
https://coatsink.com/games/augmented-empire/

I'm going in again this Tuesday to continue.

I've also been working on some new content for Unknown Fate, which will published later this week once we have approval from our publishers.

Still looking for new projects though! Get in touch if you're interested in my work :)

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  • 2 weeks later...

I've been working on a new game recently, Melee Masters. It's a 3d fantasy fighting/brawler.

http://www.playmeleemasters.com/

This track is the first collection of sounds from this project. Combat and movement sounds for the 'rock elemental', Quake.

https://soundcloud.com/matthewdear-1/mele-masters-quake-combat-sfx

This collection of sfx is less varied than my usual posts, but I think it demonstrates clearly the need for sounds that though similar, are different enough to avoid tiresome repetition. A concept that is of paramount importance when designing for fighting games.

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  • 3 weeks later...

I've had a very busy past couple of weeks, hence my delay in an update!

For now I've uploaded some sounds I made for Unity! As part of their new Unity Connect Service, the sounds are for the upcoming associated instant messenger service.

https://soundcloud.com/matthewdear-1/unity-connect-instant-messenger-sfx

I've been working on a few new exciting projects and more work for Unknown Fate, but I can't reveal anything else yet! Watch this space :)

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  • 1 month later...

I've had a busy month of working on a variety of projects and doing dialog editing work at OMUK.

A couple of highlights:

If any of you are heading to Gamescom, be sure to check out Unknown Fate's booth! A first-person puzzle VR game with surrealist themes. I've been doing sfx and sound design for this project for the past few months.
https://www.youtube.com/watch?v=VXIu...ature=youtu.be

At OMUK I edited the dialog for the recent Vermintide update, it was great to work on a game I've enjoyed so much since it's release.
http://store.steampowered.com/app/23...s__Vermintide/

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  • 3 months later...

Hi All!

I've been silent for a few months... because I've been working with OMUK doing dialog editing. Finally, I can reveal that I was working on Horizon: Zero Dawn Frozen Wilds DLC :)
https://www.youtube.com/watch?v=cZ5XVbZIWSI

I've been doing some sound design of my own as well, a new collection of sounds is up on my soundcloud:

https://soundcloud.com/matthewdear-1/gore-combat-foley

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Hey Folks

I've had another week of working at OMUK on a new project, but I'm looking for new projects from December onwards. So do get in touch if you like what you hear :)

There's a new soundreel on my soundcloud too. A showcase of a few 'realistic' foley-based sounds I made over the Summer.

https://soundcloud.com/matthewdear-1/small-town-foley

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 Hi all

Last week I was working on some 'Mimic Chest sounds for Infinity PBR Unity asset store pack. You can give them a listen here:


https://soundcloud.com/matthewdear-1/infinity-pbr-mimic-chest-pack

 
You can also see some of the sounds in action in Infinity PBR's demo video.

https://youtu.be/iOVmbzlFyjA?t=265
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  • 1 month later...

Hi all

Happy New Year! I've been busy working on Unknown Fate, set to release on 20th February. But, I am looking for new projects at the moment, so if you have any audio needs, and you like what you hear, please do get in touch :)

I've uploaded my latest collection of sounds for Infinity PBR's Asset packs, this time a Giant Bat!

https://soundcloud.com/matthewdear-1/inf-pbr-bat-sfx

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I've put together a few of the ambiences I've been working on over January, you can have a listen here:

https://soundcloud.com/matthewdear-1/ambience-collection

With Unknown Fate being released on 20th of this month, all my sound assets are completed and being tested in-game. Really looking forward to sharing everything I've been working on all this time!

I'm looking out for my next big project, so please get in touch if you are interested in my work.

Email: [email protected]
Phone: +447437015647
Discord: Matthewdeargameaudio#7804
Skype: matthew.dear2

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Hey all

I've got a few announcements this week. Firstly, I've been enjoying hearing my work in Warhammer: Vermintide 2 in which I was Dialog Editor adn Recording Engineer
http://www.vermintide.com/
http://store.steampowered.com/app/552500/Warhammer_Vermintide_2/

I've been working as part of the 'Magical Game Studio' dev team to get our GDC demo 'Rise Of The Makers' ready. Watch this space for further info and uploads in the near future...

Finally, I've officially been added to OMUK's 'team' page, if you scroll to the bottom you can see my picture and bio :)
http://omuk.com/team/

I'm always on the lookout fo rnew projects, big or small, so please get in touch if you are interested in working with me.

Email: [email protected]
Phone: +447437015647
Discord: Matthewdeargameaudio#7804
Skype: matthew.dear2

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