MattDearGameAudio Posted May 3, 2016 Author Share Posted May 3, 2016 Another sound effects demo track, this time impacts! https://soundcloud.com/matthewdear-1/impacts-demo I'll be following up with a footsteps showcase soon. Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted May 9, 2016 Author Share Posted May 9, 2016 I have many footsteps for you this week: Dirt, sand, puddle, linoleum... https://soundcloud.com/matthewdear-1/footsteps-demo These sounds were another part of my work on Apocalypse Alpha. Keep an eye(ear) out, they'll be implementing in-game shortly Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted May 16, 2016 Author Share Posted May 16, 2016 I've put together a collection of sounds that I've made for Winged Clouds upcoming game Sakura Dungeon. This soundreel is focusing on basic combat and movement sounds. I'll be making 'Magic & Abilities' and 'UI sounds' demos as well. https://soundcloud.com/matthewdear-1/sakura-dungeon-combat-and-movement-soundreel Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted May 23, 2016 Author Share Posted May 23, 2016 Here is the second instalment of Sakura Dungeon sounds. This time, spells and abilities sounds. https://soundcloud.com/matthewdear-1/sakura-dungeon-magic-and-abilities-soundreel Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted May 30, 2016 Author Share Posted May 30, 2016 Sakura Dungeons steam page has gone live! The game won't be released until later in the year, but you can see gameplay footage and images. http://store.steampowered.com/app/407330/ I've also put up my final Sakura Dungeon soundreel. This time, a collection of menu and other UI sounds. https://soundcloud.com/matthewdear-1/sakura-dungeon-ui-soundreel Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted June 6, 2016 Author Share Posted June 6, 2016 I've had a really busy past couple of weeks this time, here are a couple of highlights... I've begun working with Games Foundry, makers of Folk Tale. Check out the latest update and listen out for my new impact sounds http://store.steampowered.com/app/224440/ Sakura Dungeon has been released on steam, check out the link below.http://store.steampowered.com/app/407330/ Plus, if you missed them before, here are my soundreels of the game's sfx.https://soundcloud.com/matthewdear-1/sets/sakura-dungeon-sfx I've also been working with S F Bay Studios/Infinity PBR; making monster sounds for their upcoming game 'The Barbarian. I'll be posting some video footage in the next few months.http://www.thebarbariangame.com/ They also have a great Unity Asset store, well worth checking out!http://www.infinitypbr.com/ Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted June 14, 2016 Author Share Posted June 14, 2016 It's been another awesome week of making banging sound effects XD For those of you that have a copy of Folk Tale, why not opt in for the latest experimental build and check out some of my impact sfx? http://steamcommunity.com/games/224440/announcements/detail/598231391601412686 For those of that haven't yet bought one, you can hear some of them in my updated 'Impacts Demo' https://soundcloud.com/matthewdear-1/impacts-demo Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted June 27, 2016 Author Share Posted June 27, 2016 Another game I've made SFX for is up on Greenlight: Clicker Guild by Fox Dawn. https://steamcommunity.com/sharedfiles/filedetails/?id=700666734 I've also got another update on my work for Dinosaur: A Prehistoric Adventure, the Utahraptor. Watch the video below to see some of the animations and sounds for this character. https://www.youtube.com/watch?v=WW1lyo4KZWo Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted July 11, 2016 Author Share Posted July 11, 2016 I've been on holiday for a week But I'm back now... to make banging sound effects and smash melons with hammers, so still Here's a sample of some of the work I've done with Infinity PBR; sounds for the Bomber Bug monster. https://www.youtube.com/watch?v=YoegbVjhc4E Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted August 30, 2016 Author Share Posted August 30, 2016 Haven't posted for a few weeks... Because I've been busy working with Games Foundry on Folk Tale. You can listen to the first in a series of soundreels here: https://soundcloud.com/matthewdear-1/folk-tale-soundreel-1 Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted September 5, 2016 Author Share Posted September 5, 2016 This week I've put together a short demo for the Plant Monster from SFBayStudios' game The Barbarian https://www.youtube.com/watch?v=b3II_0Vmkkk This character is also available on the Unity Asset Store http://www.infinitypbr.com/#plantMonster Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted September 12, 2016 Author Share Posted September 12, 2016 More footage from Folk Tale. Sounds from the 'Mossclaw' boss. https://www.youtube.com/watch?v=2UNDHnQ7gYQ Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted September 19, 2016 Author Share Posted September 19, 2016 The second Folk Tale boss battle I've made sounds for recently: Bonefinger, the undead dragon. https://www.youtube.com/watch?v=b1OJg20OoeM Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted September 26, 2016 Author Share Posted September 26, 2016 Some more Folk Tale sounds for you all. A collection of inventory sfx and magic whooshes. https://soundcloud.com/matthewdear-1/folk-tale-soundreel-2-inventory-and-magic-whooshes Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted October 10, 2016 Author Share Posted October 10, 2016 Here is the third Folk Tale soundreel, this time featuring a collection of creature sounds. https://soundcloud.com/matthewdear-1/folk-tale-creatures-soundreel Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted October 17, 2016 Author Share Posted October 17, 2016 I've been working on another monster for Infinity PBR, this time a Slime Monster. Most of these sounds were made by recording jello and vegetable foley! https://www.youtube.com/watch?v=KwQFjwrt-nc You can check out Infinity PBR's website and unity asset store here http://infinitypbr.com/ Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted October 24, 2016 Author Share Posted October 24, 2016 What do you get when you record a load of jelly and wobbly MDF? This Gelatinous Cube/Sphere combo! https://www.youtube.com/watch?v=UQkPBnyev4c You can check out Infinity PBR's website and unity asset store here http://infinitypbr.com/ Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted October 31, 2016 Author Share Posted October 31, 2016 Games Foundry released another experimental patch for Folk Tale last week. Showcasing the Toadkin race's lair, you can hear some of my weapon, magic and creature sound design. https://www.youtube.com/watch?v=eMKHFoJNuLA Folk Tale is a fantasy village builder ARPG game in which you lead a ragtag band of peasants in growing a thriving market town. Available now on Steam Early Access: http://store.steampowered.com/app/224440/ Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted November 7, 2016 Author Share Posted November 7, 2016 I've begun making another set of impact sfx, for Infinity PBR. You can listen to a few of them here, in my updated 'Impacts Demo'. https://soundcloud.com/matthewdear-1/impacts-demo Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted November 14, 2016 Author Share Posted November 14, 2016 There's been another experimental build of Folk Tale released! There's some new campaign stories, new creatures and a bunch of fixes to smooth out the player experience. http://store.steampowered.com/app/224440/ You can hear some of the magic and battle sound effects for Folk Tale here: https://www.youtube.com/watch?v=9iog4NcX-fE Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted November 21, 2016 Author Share Posted November 21, 2016 A new trailer for Heart Forth, Alicia has been released! Showcasing combat and exploration elements. https://youtu.be/MQUcjcQpshc?t=118 Me and the games developer, Alonso Martin, both make sfx for this project. At 02:00 you can see the laserfly enemy, that's one of mine. You can find out more about Heart Forth, Alicia here: http://www.alonsomartin.mx/hfa/ Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted November 28, 2016 Author Share Posted November 28, 2016 Games Foundry released a new experimental build over the weekend. https://www.youtube.com/watch?v=xqnWV9zUExo In this build the Toadkin faction will be fully playable (all sounds by yours truly), new bosses have been added and lots of balancing and fine-tuning. I've also uploaded some new bow & arrow sounds as part fo a new sound pack I'm making. https://soundcloud.com/matthewdear-1/bow-arrow-showreel Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted December 12, 2016 Author Share Posted December 12, 2016 This week I have been composing for Acro Storm, Blue Comet Games' upcoming sci-fi racer. Here is a work-in-progress update for the track 'Treen Port'. https://soundcloud.com/matthewdear-1/acro-storm-wip Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted December 19, 2016 Author Share Posted December 19, 2016 My last post of 2016! I'm taking a week off from 24th-1st at the end of this week. I've uploaded a new sound effects soundreel to my soundcloud, part of a new series of sounds I'm making for Medikidz' new educational comics. https://soundcloud.com/matthewdear-1/mkz-phase-1-comics-soundreel-1 I also thought I'd show a bit of a retrospective of my year, by way of portfolio pieces... Folk Tale - This was a big project, I was workign on the various sounds for FOlk Tale for several months. I've collected some of the best into the soundreels linked below. https://soundcloud.com/matthewdear-1/sets/folk-tale-soundreels Heart Forth, Alicia - A beautifully made side-scroller in the style of old Squaresoft games. I'm still working on this with developer Alonso Martin, looking to release mid-2017. https://www.youtube.com/watch?v=MQUcjcQpshc&t=2s Medikidz - A publishing groups that makes educational comics for children, about medicine and diseases. I've worked on several projects over the year. https://soundcloud.com/matthewdear-1/sets/medikidz-explore-hameohilia Infinity PBR - I started working with Andrew earlier in the year and we've maintained a steady pace of projects since then. https://www.youtube.com/watch?v=UQkPBnyev4c&list=PLQkzN1PTj-9sxVcFviQAFSLD7N_MxwLXz https://soundcloud.com/matthewdear-1/bow-arrow-showreel Acro Storm - A recent composition for new sci-fi pod racer, Acro Storm! https://soundcloud.com/matthewdear-1/acro-storm-wip Banadoh! - A mobile game I made music and sounds for, this was an early project for me this year. https://www.youtube.com/watch?v=6FAOOkOl2HM Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted January 3, 2017 Author Share Posted January 3, 2017 Happy 2017! Hope you've all had a good break over the holidays I've just uploaded a second collection of sounds from my latest Medikidz comission. https://soundcloud.com/matthewdear-1/mkz-phase-1-comics-soundreel-2 I'm currently looking for new jobs to start of the new year, so please get in touch if you are interested in my services! Quote Link to comment Share on other sites More sharing options...
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