MattDearGameAudio Posted September 1, 2015 Author Share Posted September 1, 2015 Straying into some more traditional dance territory here.Think 'over-the-top apocalyptic rave'.https://soundcloud.com/matthewdear-1/bassnik Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted September 7, 2015 Author Share Posted September 7, 2015 It's been another busy week of writing and festivals for me, but I had the chance to put this little portfolio piece together, showcasing some sound design and Wwise skills.This is a shortened simulation of the adaptive ambiences I wrote for my own version of indie game Limbo. This project was done as part of my Berklee Online course, 'Game Audio Production With Wwise'.There are a total of 13 separate ambience events within this composition, overlapping each other as they would in-game. The idea being, as the player moves through the different 'areas' of the game the soundtrack adapts with them, effecting their perception and experience of the game.https://soundcloud.com/matthewdear-1/lost-in-limbo Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted September 14, 2015 Author Share Posted September 14, 2015 This week I've updated my sfx portfolio with some sounds from more recent projects.Check it out here:https://soundcloud.com/matthewdear-1/2014-sfx-portfolio Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted September 21, 2015 Author Share Posted September 21, 2015 Another one of my pieces for my online course 'Game Audio Production with Wwise'This is a linear representation of the adaptive soundtrack I wrote and implemented for the Unity game 'Angry Bots'As the player moves through the level the music gains more 'layers'. It starts out with just the bass (not shown here), then orchestral strings and horns come in (00:29), if the player loses a lot of health the 'Low Health Track' comes through (1:13), and in the last room the 'Final Level' music comes in (2:09).All of the layers seamlessly stack on top of one another and loop infinitely (loops at 1:13 and 2:27). In this way one piece of music will change and evolve with the players experience without negatively affecting the 'flow' of the game.https://soundcloud.com/matthewdear-1/angrybots-adaptive-soundtrack01You can see a video of this music, with sfx as well, here:www.youtube.com/watch?v=AzGzWWOzsiU Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted October 19, 2015 Author Share Posted October 19, 2015 I've been pretty busy working on some new projects the last month or so. Here's a little peak at what I've been up to.A new track for an as-yet-untitled project. This piece was inspired by other Electronic/Orchestral soundtracks such as Binding Of Isaac and Risk Of Rainhttps://soundcloud.com/matthewdear-1/ice-mountainPlus... You can now play my Limbo demo for yourself! All the sound effects, music and ambiences were created and implemented by me using Wwise.As you move through the level the adaptive-ambience-soundtrack with change depending on where the player is and events occuring.This is a windows-only demo I'm afraid.https://drive.google.com/open?id=0B4ekXmpWEvzqclBoV1RORFhNVU0I'll be posting my Angry Bots demo soon as well... Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted October 26, 2015 Author Share Posted October 26, 2015 This week I've been writing for an upcoming Mount & Blade mod... Seven Golden Cities!http://www.moddb.com/mods/seven-golden-citiesThe piece is a combination of agressive, cinematic percussion and eerie didgeridoos.It was a lot of fun writing this one (Y)https://soundcloud.com/matthewdear-1/dideri-death Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted November 2, 2015 Author Share Posted November 2, 2015 Last week I took part in the Procrastination game jam, making retro sound effects for this megaman-inspired sidescroller, Lazy Backventure!It's still a work in progress, so more will follow...Play it (and leave a comment) here:http://tselmek.itch.io/lazy-backventure Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted November 16, 2015 Author Share Posted November 16, 2015 Couple of things this week:I now have an official page on iMDB, following my work on the upcoming game Fallen Angels.http://www.imdb.com/name/nm7716836/?ref_=ttfc_fc_cr16Also, here's a new track. Featuring an acoustic guitar and some vocal 'oohs'.https://soundcloud.com/matthewdear-1/hometime Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted November 30, 2015 Author Share Posted November 30, 2015 All of last week I was making pig and dinosaur noises!The pigs were for an upcoming mobile game, you canhear the first soundtrack piece here:https://soundcloud.com/matthewdear-1/fretless-pizz-soundcloudThe Dinosaurs were the beginning of my work with Arcupion Art, making sound for their game Dinosaurs: A Prehistoric Adventurehttps://steamcommunity.com/sharedfiles/filedetails/?id=490060425 Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted January 4, 2016 Author Share Posted January 4, 2016 So the holidays are over and now we are in 2016!But work didn't stop for me...I've been working on a retro fighting game called Rising Legends - early dev herehttp://community.clickteam.com/threads/94990-Rising-Legends-Beat-em-Up-Hack-n-SlashI've also been working with the publishing company Medkidz, on a few new projects that I can't disclose fully just yethttp://www.medikidz.com/gb-en/Finally I have a new SFX demo, this time an audio mock-up of Dungeon Hunter 5 using my own sounds. Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted January 11, 2016 Author Share Posted January 11, 2016 Here's a second audio mock-up video to follow on from my Dungeon Hunter 5 one last week.This is a UI sound effects demo for the mobile game Star Wars Galactic Defense. Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted January 18, 2016 Author Share Posted January 18, 2016 Last week I was making a LOT of sound effects... but, I can't post them yet as I'm under a NDA However, I also made some music; a 'fail jingle' and 'high score jingle' for Boom Boom Piggy, an upcoming mobile game. You can listen and the main music loop here:https://soundcloud.com/matthewdear-1/sets/boom-boom-piggy-ost Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted January 25, 2016 Author Share Posted January 25, 2016 I've been working with 'Medikidz' recently, a publishing company that makes educational apps and comics for children, teaching them about healthcare and diseases. This piece is from a current, unreleased project. https://soundcloud.com/matthewdear-1/medikidz-explore-music Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted February 2, 2016 Author Share Posted February 2, 2016 This next piece is a soundreel of my sound effect work for upcoming retro side-scrolling beat'em'up 'Rising Legends'. https://soundcloud.com/matthewdear-1/rising-legends-soundreel Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted February 16, 2016 Author Share Posted February 16, 2016 More medikidz! This time a collection of some of my favourite SFX from the upcoming app. https://soundcloud.com/matthewdear-1/medkidz-explore-sfx-soundreel Plus, the main theme from the same project, inspired by Nintendo and Saturday morning cartoons XD Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted February 22, 2016 Author Share Posted February 22, 2016 Rising Legends has been released on Steam Greenlight! If you like retro 80s/90s beat'em'up side-scrollers with excellent sound effects made by me then give it an upvote! http://steamcommunity.com/sharedfiles/filedetails/?id=628812789 Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted February 29, 2016 Author Share Posted February 29, 2016 Put up a new track today; a 30 second loop for a 'spacewalk' in the latest Medikidz comic. https://soundcloud.com/matthewdear-1/spacewalk Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted March 7, 2016 Author Share Posted March 7, 2016 This week's track: The funky, up-beat main theme to upcoming mobile game Banadoh! Inspired by the Donkey Kong & Rayman soundtracks. https://soundcloud.com/matthewdear-1/bananadoh Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted March 14, 2016 Author Share Posted March 14, 2016 Couple of things this week: Rising Legends, which I made SFX for, has been greenlit on Steam! Stay tuned for the full release. Plus, a new Medikidz track; a casino big band number inspired by the Grim Fandango soundtrack. https://soundcloud.com/matthewdear-1/medikidz-casino Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted March 21, 2016 Author Share Posted March 21, 2016 I wrote an old school 90s-shmup-style track last week. Lots of hair metal influences with retro midi guitar sounds XD https://soundcloud.com/matthewdear-1/g4mm4-master-90s-shmup-style Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted March 28, 2016 Author Share Posted March 28, 2016 Rising Legends has been greenlit! Watch this space for the full release http://steamcommunity.com/sharedfiles/filedetails/?id=628812789 I'll be posting a video showcasing my sound effects in Rising Legends, to my Audio Demos playlist, tomorrow morning. https://www.youtube.com/playlist?list=PLQkzN1PTj-9vk8xjEZoK8iY4_ySLtKXUb Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted April 4, 2016 Author Share Posted April 4, 2016 As mentioned last week there is the link to my Rising Legends SFX Alpha Demo. It only contains sounds from the first stage, so you will have to wait until the full release to see all of them in action! https://www.youtube.com/watch?v=L3COd85u44g&list=PLQkzN1PTj-9vk8xjEZoK8iY4_ySLtKXUb&index=5 I will be attending EGX: Rezzed at Tobacco Dock in London at the end of this week, so if any of you are going, I may see you there... Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted April 11, 2016 Author Share Posted April 11, 2016 Hello again to everyone I met at EGX: Rezzed! I had an awesome time connecting with some amazing developers and checking out what the industry has to offer over the next few months. Particular highlights for me were: Tokyo 42, Pool Panic and the upcoming Renowned Explorers DLC! In other, more personal, news... Bananadoh! has been released! Available on Android, iOS and in your browser. http://atqu.in/ You can hear my music for it here: https://soundcloud.com/matthewdear-1/bananadoh I'll probably put together a soundreel and gameplay video soon as well (Y) Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted April 18, 2016 Author Share Posted April 18, 2016 I've been pretty busy this last week, working on a couple of new projects and getting ready for the recording studio with my folk-rock band Green Diesel! We started putting the rhythm tracks down over the last couple of days, and tomorrow we'll be adding some guitar solos You can see a fun time-lapse video of us here: (I'm the one with long hair and glasses playing guitar) https://www.facebook.com/thegreendieseltheory/videos/10156811405425635/ I also put together a short gameplay video of Bananadoh, showcasing my music and sound effects in action (Y) https://www.youtube.com/watch?v=6FAOOkOl2HM Quote Link to comment Share on other sites More sharing options...
MattDearGameAudio Posted April 25, 2016 Author Share Posted April 25, 2016 I've been working with Harley Game Studio on their game Apocalypse Alpha recently.http://www.apocalypsethegame.com/ Here's a short showcase of some of the gunshot sounds I designed for them. https://soundcloud.com/matthewdear-1/gunshots-demo Quote Link to comment Share on other sites More sharing options...
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