dmitsuki Posted December 3, 2014 Share Posted December 3, 2014 Is there any way to get absolutely no anti-ailing? I tried setting no anti-aliasing to false in the phaser constructor and have tried setting stage.smooth to false, but it still is anti-ailised. Link to comment Share on other sites More sharing options...
lewster32 Posted December 4, 2014 Share Posted December 4, 2014 Yes but not without caveats such as pointer input becoming broken, and there still being some antialiasing on certain devices if you're not careful about rounding positions and the values you use in scaling and rotation. Something like this will do it: https://github.com/beeglebug/phaser-pixel-scaler Link to comment Share on other sites More sharing options...
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