rantt Posted December 3, 2014 Share Posted December 3, 2014 Hey guys, just wanted to post my game for the Nov. onegameamonth.com (#1GAM). A little rushed but wanted to get something done before Ludum Dare 31. The theme was luck, so this is Rock/Paper/Scissors...with wizards You can play it at http://divideby5.com/games/RPSThe source is also available at http://github.com/rantt/RPS Any feedback would be much appreciated Quote Link to comment Share on other sites More sharing options...
Jhice Posted December 4, 2014 Share Posted December 4, 2014 Hey, Overall atmosphere is great and the wizards are fun You can feel the tension before each attack and see the wizards deploying their hand is very funny ^^ SFX + music add to this tension! NB : are the faded icons on top-right a bug ? Quote Link to comment Share on other sites More sharing options...
rantt Posted December 4, 2014 Author Share Posted December 4, 2014 @Jhice - thanks for the feedback The the faded icons, are visible just to let people know that they're there. They become fully visible when an unspecified conditions is met. Like getting all gold Medals for Rock, Paper and Scissors. Or hitting a certain kill count. I can see why it would look like a bug since I introduce the other unlockables differently. I think I'll make them invisible from the start so it's a surprise when someone hits the condition accidentally. Quote Link to comment Share on other sites More sharing options...
Jhice Posted December 4, 2014 Share Posted December 4, 2014 Okaaaaayyyy In fact I did not play enough to see all this in action.So now I've seen the medal for playing all the RPS a big number of times, and after the 10 kills (computer gets the medal because I clicked anywhere - I'm at work so ... ).Perhaps the progression is a bit long to catch the "big picture" of the game, just my opinion after 2 tries PS : I saw you just made the icons invisible ^^ Quote Link to comment Share on other sites More sharing options...
rantt Posted December 4, 2014 Author Share Posted December 4, 2014 Yeah, I think you're right. I shortened the final win condition to 5 kills down from 10. This was really meant to be a super short game, so hopefully more people can make it to the end. Hey, thanks again for all the help Quote Link to comment Share on other sites More sharing options...
Jhice Posted December 4, 2014 Share Posted December 4, 2014 You're welcome In fact I came here from a Richard's Tweet I saw you're in for LD #31, so good luck and see you there Quote Link to comment Share on other sites More sharing options...
rantt Posted December 5, 2014 Author Share Posted December 5, 2014 Oh, well thanks to you and Richard then...lol. Good luck with LD #31 as well Quote Link to comment Share on other sites More sharing options...
Jhice Posted December 5, 2014 Share Posted December 5, 2014 Thank you Quote Link to comment Share on other sites More sharing options...
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