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oTakhi Platform: Vector Graphic Engine and Dynamic Motion Synthesis


mfdesigner
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For those who don't know, oTakhi Platform is a top-down object-oriented game development platform for the web. 

We are very pleased to release our new timeline-based Vector Graphic Animation Engine featuring Dynamic Motion Synthesis.

 

Here is a Flappy Bird tutorial:

 

 

And an introduction video to our vector graphic engine in general.

 

 

 

Your feedback is very much appreciated.

 

You can find all our tutorial videos here:

 

https://plus.google.com/114090903151589399287/posts

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We've managed to squeeze out another 10-20% gain in performance and

fixed several bugs reported by our internal testers.  

 

The new release (build 725) is available at https://www.otakhi.com/petridish

 

The petridish itself is also optimized to reduce load time latency.

 

Thank you and happy holidays to all.

 

P.S.  Once all the basic tools are in place, we will move into actual game development.  Expect game titles to be released from our studio in the new year.

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