mfdesigner Posted November 30, 2014 Share Posted November 30, 2014 For those who don't know, oTakhi Platform is a top-down object-oriented game development platform for the web. We are very pleased to release our new timeline-based Vector Graphic Animation Engine featuring Dynamic Motion Synthesis. Here is a Flappy Bird tutorial: And an introduction video to our vector graphic engine in general. Your feedback is very much appreciated. You can find all our tutorial videos here: https://plus.google.com/114090903151589399287/posts drmop 1 Quote Link to comment Share on other sites More sharing options...
mfdesigner Posted December 2, 2014 Author Share Posted December 2, 2014 We are working on a performance update with dirty rectangle optimization. Expect it to be released in a week or so. Quote Link to comment Share on other sites More sharing options...
totor Posted December 2, 2014 Share Posted December 2, 2014 Your website seems to be offline, do you have a link to your engine? Quote Link to comment Share on other sites More sharing options...
mfdesigner Posted December 2, 2014 Author Share Posted December 2, 2014 Go here to test drive our editor. https://www.otakhi.com/petridish If it doesn't load immediately, hit reload a few times.Once everything loaded, it runs strictly from cache. Quote Link to comment Share on other sites More sharing options...
mfdesigner Posted December 6, 2014 Author Share Posted December 6, 2014 We have released a performance update that increases the rendering speed by at least 800%. Here is a performance test video. Further improvement is still possible, which will be another update in a near future. enjoy. Quote Link to comment Share on other sites More sharing options...
mfdesigner Posted December 11, 2014 Author Share Posted December 11, 2014 We've managed to squeeze out another 10-20% gain in performance andfixed several bugs reported by our internal testers. The new release (build 725) is available at https://www.otakhi.com/petridish The petridish itself is also optimized to reduce load time latency. Thank you and happy holidays to all. P.S. Once all the basic tools are in place, we will move into actual game development. Expect game titles to be released from our studio in the new year. Quote Link to comment Share on other sites More sharing options...
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