notjesseolsson Posted November 28, 2014 Share Posted November 28, 2014 movement in the "retail demo doesn't work on safari on a 2013 macbook air. the demo also plays at 122fps, which seems odd. it works fine in chrome so i don't really care but i thought the developers might want to know. UPDATE: it's the same for the other demos. in "hill valley" the frame rate is 85, you can't even look around, and the rainbow loading symbol appears. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted November 28, 2014 Share Posted November 28, 2014 Do you have specific error displayed on the console? Quote Link to comment Share on other sites More sharing options...
gryff Posted November 28, 2014 Share Posted November 28, 2014 I'm having a issue with a number of the demos when I view them in Firefox (v33.1.1) including the "Retail" demo. The demos load fine but I can't move with arrow keys (or if I can, it is very very very slow). Mouse rotation is fine I've tried the Windows Cafe, Heart, Espilit, and Flat 2009 - all the same. To check it was not my KB - I tried a 3rd party demo - Gallery by G Carlander - works fine. Not sure what is going on cheers, gryff Quote Link to comment Share on other sites More sharing options...
notjesseolsson Posted November 29, 2014 Author Share Posted November 29, 2014 no there are no errors (except "Valid manifest file not found") Quote Link to comment Share on other sites More sharing options...
joshcamas Posted November 29, 2014 Share Posted November 29, 2014 Yeah that error is fine. That's simply saying the files aren't going to be stored on indexDB Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted November 29, 2014 Share Posted November 29, 2014 I have no Mac so if someone can debug I would really appreciate Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted November 29, 2014 Share Posted November 29, 2014 I could try, but what is the "retail demo"? Quote Link to comment Share on other sites More sharing options...
arcanine Posted November 29, 2014 Share Posted November 29, 2014 I suspect it is the top left demo on the home page of http://www.babylonjs.com/ Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted November 29, 2014 Share Posted November 29, 2014 Ok, found them. I can report that on an old OS, lion, with Safari 6.1.6, I had a very hard time even getting it to load. Was hanging with 16 items remaining. Did finally get it to load on the 5th try, but could not move the camera. No errors except the manifest 404. Ran with an old version of Firefox, 27.0.1, and it loaded right up. Mouse pad was very responsive. Ran as fast as my Ubuntu, Firefox 33.0, desktop. I ran some of my own stuff on Safari (using 1.14RC), including one with a small .babylon, and everything worked as expected. An arc rotate camera was very responsive. Do not know what else to try. Looked & found about 2 gb free memory. Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted November 29, 2014 Share Posted November 29, 2014 Also found that the mouse wheel scroll did not change the radius on Ubuntu / Firefox with the Retail scene. Did not try this on Mac. Seeing unending "reflow" messages in console. Again the wheel mouse worked with my stuff. Quote Link to comment Share on other sites More sharing options...
dbawel Posted December 8, 2014 Share Posted December 8, 2014 We've also noticed that some scenes don't load all items in Firefox, and due to these inconsistencies, we have determined not to specifically support Firefox at this time - unfortunately. As we progress, we'll be checking Firefox compatibility, but it's not a priority since we cannot currently pinpoint the problem. It almost appears to be an issue with hardware and browser version, since Firefox development seems inconsistent from platform to platform. Regardless, we'll continue to check compatibility, however until the Firefox browser becomes more stable (in our opinion), we can't count on using it for development. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 8, 2014 Share Posted December 8, 2014 If anything can be done on engine side please let me know Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.