Gorgonzola Pasta Posted November 25, 2014 Share Posted November 25, 2014 Hi.I have one character with a body and a head:…this.load.spritesheet('bodies', 'assets/bodies.png', 250, 500);this.load.spritesheet('heads', 'assets/heads.png', 250, 250);…I want to glue those together and use the arcade physics. Link to comment Share on other sites More sharing options...
lewster32 Posted November 26, 2014 Share Posted November 26, 2014 Something like this:var player = game.add.sprite(100, 100, 'bodies');player.anchor.set(0.5);// Enable physics just on the player (body) spritegame.physics.arcade.enable(player);// The coordinates here will be relative to the body, so we probably want to move the head up by a small amount so it appears on top of the bodyvar head = game.add.sprite(0, -32, 'heads');head.anchor.set(0.5);// Here's the magical bit - we add the head as a child of the player sprite, which// means it will now follow the body wherever you move it.player.addChild(head); Gorgonzola Pasta 1 Link to comment Share on other sites More sharing options...
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