Shine Posted November 11, 2014 Share Posted November 11, 2014 Hi, Maybe a really beginner's question:Why the .babylon file I exported always be a scene, I mean I can only call SceneLoader.load to import them to my project, can't use ImportMesh, I am not familiar to 3dmax, Did I miss some steps to export a .babylon file that can call importMesh method? for now ,when I use ImportMesh there are no Meshes. really confused, any answer would be appreciate. thank you. Quote Link to comment Share on other sites More sharing options...
davrous Posted November 11, 2014 Share Posted November 11, 2014 Hi, Have you checked our import mesh sample from our playground: http://www.babylonjs.com/playground ? It should help you doing what you'd like to do. Bye,David Quote Link to comment Share on other sites More sharing options...
Shine Posted November 11, 2014 Author Share Posted November 11, 2014 Hi,Have you checked our import mesh sample from our playground: http://www.babylonjs.com/playground ? It should help you doing what you'd like to do.Bye,Davidhi, DavidI have checked the sample, and that works great . And I have just found out what i did wrong.thanks. Quote Link to comment Share on other sites More sharing options...
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