Legomite Posted November 11, 2014 Share Posted November 11, 2014 How do I use Tweens to set the scale and rotation? Quote Link to comment Share on other sites More sharing options...
Ninjadoodle Posted November 11, 2014 Share Posted November 11, 2014 Hi @Legomite tween1 will scale mySprite to 50% of its original size, over half a second ... var tween1 = new game.Tween(mySprite.scale).to({x:0.5, y:0.5}, 500)tween1.start(); Here, tween2 rotates mySprite, 360 degrees, clockwise, over half a second. var tween2 = new game.Tween(mySprite.scale).to({rotation:Math.PI * -2}, 500)tween2.start(); Hope this helps! Quote Link to comment Share on other sites More sharing options...
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