matt_g Posted November 3, 2014 Share Posted November 3, 2014 I want to animate some bitmap font text and I thought maybe I could make a sprite out of it and use tweening functions on it, but I can't figure out how to get BitmapText into a Sprite texture. I thought maybe I could write the BitmapText into a BitmapData object and then use that to create the sprite texture, but I don't see any way to render BitmapText other than into the game itself. Can anyone help? I'm not sure what the right approach is. Link to comment Share on other sites More sharing options...
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