DBPC Posted October 29, 2014 Share Posted October 29, 2014 I am trying to recreate this effect in a way that performs better. http://labs.nimblelight.com/CanvasTests/pixelRedraws/ I created the above in canvas 2d with javascript. I am no javascript master, but I do know that for the performance I want I'll probably need WebGL, and a fast framework to go with it. That led me to pixi.js. I have come across the SpriteBatch class but I don't know if that matches my needs? Perhaps I'm thinking of the term sprite too traditionally. Any insight into the best way to go about this with pixi? Much appreciated,Ryan Quote Link to comment Share on other sites More sharing options...
DavidBM Posted November 2, 2014 Share Posted November 2, 2014 That seems to be a filter in pixi for me. More information in: http://www.goodboydigital.com/pixijs-webgl-filters/The new version 2.0 have fragment Shaders. Maybe they are better for you. Quote Link to comment Share on other sites More sharing options...
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