doskallemaskin Posted October 28, 2014 Share Posted October 28, 2014 Hi. I've been playing around with this wooonderful API and was doing a particlesystem. My next step was to try out filters. Above is the filtered effect and below is the source. Don't get me wrong, it looks awesome! I just can't wrap my head around WHY all alpha channel is gone? It's regardless of what filter i use. (i've only tried pixi's internal ones so far). As you can see, the Bunny is changed as expected, but my particlesystem looks a bit wierd. All i do is this:this.filter = new PIXI.PixelateFilter();this._currentCamera.filters = [this.filter];this.filter.size.x = 2;this.filter.size.y = 2; Quote Link to comment Share on other sites More sharing options...
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