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Open source "Endless runner" prototype


enpu
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the game is rendering like 1 fps in ios and not very smooth on my laptop, a bit better on old android. Do you have ohter examples? i tried match3 too and there seems to be a problem loading the media/images, it hangs at 50% on ios.

Now the good parts, when i put endless runner or match3 in a zip and launch them in the cocoonjs ludei, it works very smoothly in canvas/webgl but not in the webview.

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@totor on my iPhone 5 with iOS 8.1 is playable. Consider that is a 1920x1080, in order to increase the performance (on devices with a smaller resolution) you can reduce all sizes obtaining 60fps.

 

 

@enpu nice artworks, can I ask you if you used sites such as Envato or if you also a designer?

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@totor on my iPhone 5 with iOS 8.1 is playable. Consider that is a 1920x1080, in order to increase the performance (on devices with a smaller resolution) you can reduce all sizes obtaining 60fps.

 

 

@enpu nice artworks, can I ask you if you used sites such as Envato or if you also a designer?

 

@Phempt, you are right, it's the texture size, my iphone 4 cannot handle textures > 1024. i bulk resized the lot and now it works like a charm.

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