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  1. Hey, guys! This is my first post here, and that is because I will start porting a code I started on cocos2d-html5 to Phaser. Basically, I'm not happy with the performance and I will try rewriting it so see how it turns out on this lib =) Here's what I built so far, pretty simple: http://bassarisse.com/webgames/platformer-test/ Firstly, I would like to know if anybody has some tips to learn the API easily (or any other tips that could help on this transition). Like, cocos2d-html5 don't have a good docs, but as I have read the docs from (and used) cocos2d-iphone, and the API is almost the same, I started coding without problem. If I go and read the Flixel API, would it help for me to know my way around Phaser? Well, I'm currently messing with the examples to get me started, good thing there's a lot of them =) Secondly, my main question: does Phaser supports sprite sheets generated by Zwoptex? I saw this template to export to JSON, but I'm not sure if it works. https://gist.github.com/darktable/1444795 Thanks in advance!
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