hi,
I need to create a sort of a 3d environment, where the player needs to shoot a ball to the goal (front view - see attached image).
During the flight of the ball towards the goal, it needs to hit some targets.
I need some kind of 3d collision mechanism to detect if the ball collides with the targets, or with the goal itself.
I guess it can be done using mathematics calculations, but I don't know where to begin.
I saw there's an isometric plugin that can place objects in a z-position. Maybe this is the right solution?
Has anyone got any experience with this type of problem and can share with us?
Thanks!