Hi Guys I was wondering if is posible to have two vew ports in the two sides of the VR camera. @MackeyK24 let me know if you know the answer please
let myCamera: BABYLON.FreeCamera = new BABYLON.VRDeviceOrientationFreeCamera("FreeCamera", new BABYLON.Vector3(0, 0, 0), this.scene);
this.scene.activeCamera.position, this.scene);
myCamera.attachControl(this.engine.getRenderingCanvas());
this.scene.activeCameras.push(myCamera);
this.scene.activeCameras.push(this.scene.activeCamera);
this.scene.activeCamera.viewport = new BABYLON.Viewport(0, 0, 0.5, 1.0);
myCamera.viewport = new BABYLON.Viewport(0.2, 0, 0.2,0.5);
I only get this in one side of the left lens do I have to create a third one , I need to have a camera view port inside my vr camera if any body knows how to do it it would be appreciated.
thanks