Hi,. I'm trying to have a virtual keyboard on one plane and input text on another:
http://playground.babylonjs.com/#WIACBP
I can see that the keyboard.connect(input) is operating on the focus() and blur() of the inputText and hiding the keyboard, which is occurring when another plane is selected (clicking on the keyboard). Just wondering if I am missing something obvious or if somebody has tackled this before and maybe we could add it to framework. In other words, in the playground I would like to click more than one key in a row
Thanks.