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  1. Hell Everyone, I have created a scene in Blender with several animations and cameras at different positions. I would like help from the community to create a graphical user interface that allows the user to do the following:- activate a camera by clicking on a button in the control panel. allow the user to switch the menu of the control panel. e.g. from camera views to paint and body kit I would also like to add labels/notations to each mesh so that the user can see a description of what the mesh represents whenever they click on the label. The labels should only be visible when the user click on a button in the control panel. Please see a mock up picture below of what I intend to do. Thank you for your kind assistance.
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