Hi, a game needs to run on a 46' screen or 48' screen in full-screen, where the screen orientation is set to portrait mode in PC. The resolution is 1920x1080 as it is 16:9. How should I model the game world, its width and height? And the size of the objects/images of the game?
If I make the game world 1080/1920 as well as background image (1080px/1920px) and game object/images relative to these dimensions, will it look ok on full-screen?
Thanks