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Found 1 result

  1. Hi, I've ever been wondering if there were a way to implement easily some trailing solid particles. Well, here's a first attempt : http://www.babylonjs-playground.com/#1AGPB1 Of course, we can change the particle model : http://www.babylonjs-playground.com/#1AGPB1#1 This would be probably better done with a shader... but, you know, I'm lazy ... [EDIT] and as usual, some sinus fun : http://www.babylonjs-playground.com/#1AGPB1#3 [EDIT 2] reptilian http://www.babylonjs-playground.com/#1AGPB1#4
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