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  1. Some time ago I wanted to make one game per month - my previous one, Wizard Quest, was released around June 2016, so you can see I'm not good at that anymore. With Flood Escape the story is simple - I wanted to make a game during Global Game Jam in January, so we built a prototype, and then spent a few months trying to finish it. The game itself is very simple - I wanted to focus on polishing it up. It was built with Phaser 2.6.2 and my template. Play Flood Escape: http://flood.enclavegames.com There's also the making of blog post if you're interested to learn the details: http://dev.end3r.com/2017/05/sick-game-jam-the-making-of-flood-escape/ I'd love to get some feedback from you about it, thanks!
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