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Showing results for tags 'threejs blender'.
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Link to play: http://js.otrisovano.ru/factory Source: https://github.com/fire888/laboratory In this app I use new for me conception Entity-Component-System. Entities: monster, door, player. Components: collisions. motions., Systems - arrays doors, monsters, dialogs, subscribed by events and change properties of entities. It was very interesting to make a trip up the stairs. For this I do two meshes for collisions. One with gorizontal surfaces, and another with vertical for optimization. Vertical surfaceses for player and monsters, gorizontal only for player.
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Hi to all I started diving in Threejs to build something cool while learning the 3D stuff. Actually i have a big problem.I saw a couple of demo of car games made with ThreeJS, and as i like them i downloaded some ".js" models, but when i try to import in my work i just can't or they are displaying pretty missplaced, so i started to make with Blender a car. I installed the exporter/importer from GitHub and exported the car but he became pretty large! 5MB of ".js" it's abnormal as i have a raw model withou even textures this is the model download from the internet https://drive.google.com/file/d/0B-hIhXgTGrY_Z0piLVRlYzVRVlE/edit?usp=sharing 50KB and this is the model i made https://drive.google.com/file/d/0B-hIhXgTGrY_ODZqQzZXYzdkV090eTV4T0RLcWE1MTE3dmdB/edit?usp=sharing 5MB what is wrong with my model compared to the downloaded one?