Hello, While working on the graphical editor for phaser I have stumbled upon the text alignment. Basically, I want to use wordWrapWidth (or other property) as the default width for the text alignment, at the moment I have 2 possible solutions: 1) Quick and dirty would be to modify updateText method like this: var maxLineWidth = 0;to var maxLineWidth = this.style.wordWrap ? this.style.wordWrapWidth : 0;it would make desired results, but as the text has been drawn on separate canvas - it will make text object texture bigger than required and add an impact on the performance 2) Create a wrapper around Text object - or extend Phaser.Text to Phaser.TextBox - and handle offsets internally Maybe there is somebody who have done something like that before - or I'm just missing something. Any suggestions?