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  1. Hi, I read some topics here on how to create a rope system like http://www.html5gamedevs.com/topic/5881-trying-to-create-a-lizard-tongue/ My hero is moving around and jumping. When pressing a button a rope will be thrown in a direction (from my hero). I think I'll use only one sprite for the rope so it'll be non-flexible rope for the beginning. How to detect collision between my tilemap and my rope in order to fix the rope to the tilemap and transform my hero into Tarzan ? How to fix the rope to the tilemap ? How to change rope angle depending on my hero's mass and speed ? I'm using P2. I think it could be very usefull for a lot of us that kind of system. Thx
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