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Found 6 results

  1. Cannons Warfare is a fun game of precision and a lot of skill, in which you are put under the command of tanks in games in which the aim and your strategy will take you to the victory. Combat in all kinds of landscapes with different climates that will play in favor or against your aim, enjoy eliminating your enemies. Test your visual acuity and control, destroy the opposing tank before he finishes you. Master all your battles. -Features: ♦ Easy Controls ♦ Player vs Computer with three difficulty levels ♦ Gameplay based on physical and shooting angle ♦ Player vs Player on phone Download ---> https://play.google.com/store/apps/details?id=net.ghostestudios.cannonswarfare
  2. Phaser Tanks Multiplayer is a multiplayer version of the tanks example: https://phaser.io/examples/v2/games/tanks It does not take into account movement/aim cheats and will be changed in future sometime. The DEMO can be played here: http://vps128058.vps.ovh.ca:8081/ The Github to contribute is here: https://github.com/Langerz82/phasertanksmultiplayer
  3. Hello everyone, It's my first game done with Javascript, I've been working on it almost 3 months in my spare time. Game saves the progress with cookies. Looking forward to hear your opinions and feedback. Here is projects GitHub - https://github.com/JasperCherry/HotSteel Here is the game on my uni server - http://doc.gold.ac.uk/~kwisn001/games/HotSteel/ Some screenshots:
  4. Check out BlockTanks, a simple yet addicting MMO Tank Game made with nodeJS and Websockets. In BlockTanks, you move a tank and shoot players on the opposite team, getting as many kills as you can. No need to create an account, just type in a name and play! The game's features include: Real time player combat A maze-like map that two teams of tanks can navigate through Three types of power-ups Chat features Tank Skins Play the game at: blocktanks-kevdude749.rhcloud.com Hope you like it!
  5. Hello! I've been playing around with the source code of the phaser example game called Tanks (http://examples.phaser.io/_site/view_full.html?d=games&f=tanks.js&t=tanks). However I have not figured a way to make the tanks target and shoot at the other tanks, so I would appreciate help. There is a line of code for the EnemyTank function to target the player: bullet.rotation = this.game.physics.arcade.moveToObject(bullet, this.player, 500); This makes the bullet fired by an EnemyTank function prototype go to towards the player's tank. I've been trying to figure out a way to modify the target (this.player) in the above line of code so that it would automatically fire at the closest other enemytank function, but I don't seem to get anywhere with it. The idea behind is to eventually make EnemyTank function prototypes (enemy tanks) fire bullets at nearby AllyTank prototypes (tanks allied with player).
  6. Hello all, I would like to show my finished web game - NessBots! In this game you design and code a robot (in JavaScript), and send it out to fight challenges and other players. This is a programming game/challenge. You can check it out here: www.nessbots.com you can check it out without registration (a mini-sandbox in the main page), but registering is very simple and easy and don't even require a real email (no confirmation), so please register to have to full experience of creating a bot! I'd love to get some feedbacks and opinions about the game. thanks!
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