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Showing results for tags 'tactics'.
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Ohayo! Description: Currently in my free time i'm working on crysis-like 2D shooter game prototype about aliens invasion (events between Crysis 2 and Crysis 3) and specialy trained humans in new version of nanosuit (less power of Prophet suit but more soldiers gets it). It will be multiplayer arena shooter, but for now i'm focusing on singleplayer training mission gameplay, and after i complete with fixing prototype with players feedback i'll start working on the core of the game which is multiplayer arena part. Game works smoothly on Google Chrome (game optimisation for Firefox is on future todo list) and was designed for gamepads (PlayStation and Xbox), but you can play with mouse and keyboard too. Right now aliens are very strong so gameplay is focused on tactics and hide&seek more than just running around and shooting everything you see ;P It runs on mobile too but there is no virtual controls (it's on future todo list) so don't ask me for it now Right now i'm asking you guys to tell me how does controls feels and how much time you had to play to destroy all 4 alien bases (big green dots on minimap, you can kill them only with 2 grenade shots per base :P). Play Online (please, use Chrome): http://soulhunter.psichix.io Tech used: - Oxygen Core (my html5 game engine toolset based on best Unity and Godot concepts mixed with latest best html5 apis); - ES7 with babel transpiler; - Webpack for game bundling and live development; I don't know what i should say more about techs, because everything that is there, it is those 3 things If you're interrested in something more about tech, and i will be happy to tell everything you ask ------ BTW. I want to publish topic/article about game engine used here - which subforum should i use to place that kind of topic?
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- shooter
- oxygen-core
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Hey all, we developed this game in HTML5 + JS + WebGL. It'll work seamlessly on any modern browser (Chrome, Firefox) without any plug-ins. We also just launched our Kickstarter a few days ago! Our team's been pouring our lives into this for the past year so it's really exciting and meaningful for me to share this. If you like our game, please support our Kickstarter: http://kck.st/NLR937 OVERVIEW Duelyst is a tactical turn-based strategy game with a heavy focus on ranked competitive play, brought to you by veteran developers and creators from Diablo III, Rogue Legacy and the Ratchet & Clank series. The focus is on squad-based combat on a tactical map with fast-paced multiplayer 1v1 battles where victory comes from defeating your opponent's General. At launch, there will be five unique factions with a roster of 100+ battle units and spells. BATTLE UNITS CONCEPTS
- 28 replies
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- turn based strategy
- tabletop
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Hi Just wanted to show you my chess endgames website, where chess players can practise their endgame skills. It's of course developed in HTML5 :-) All in all it works fine, but there are some small problems when it's viewed on tablets. For example, although I use Modernizr, the top menu still renders a little wrong on an iPad, but perfect in modern desktop browsers. Check it out, and let me know what you think: http://chessendgames.com Best wishes Bo.