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  1. Hello gentlemen, last week between work and household chores I was working on my game. With your help and with google I've solved many tasks, but now it's already Sunday, but I've got some unresolved tasks, here they are: 1. My actual game world size is 1920 * 800, but if I try to make it (for example 3000 * 1200), he is still 1920.. Here is something about my game's width and height: var game = new Phaser.Game(1200, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update }); game.world.setBounds(0, 0, 1920, 1200); I'd like my game world woud be wider 2. When I add some sprite, and sett it's size, everything looks good, but if sprite is not rectangular, how can I remove the empty spaces and set form to it (screenshot bellow) ? A short description of the picture: the user is on the bus, but it looks as if he is floating in the air Hope I described all clear
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