Hey! I've been developing for past months a game called Spacebombers. It is a split screen, heads-up space shooter with (somewhat buggy) gamepad support. The goal of the game is simple: blow up enemy space craft. It is pure Phaser.io game, meaning that no other game libraries / frameworks were used. Spacebombers is meant to be played to big TV screen. My goal was to emulate console game experience "from the 90s" as well as possible, split screen and gamepad support. Check it out: http://spacebombers.com/ Gameplay promo video:
I also launched IndieGoGo campaign for the game as I'd really love to develop it further on a commercial basis: https://www.indiegogo.com/projects/spacebombers-split-screen-browser-game#/ Cheers, Jussi