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Found 4 results

  1. Hi Folks, I am looking for the source code about sorting transparent meshes by depth. Where can I find it? I cannot find it..
  2. I have two groups of sprites, one containing trees, and another one containing characters. I want to sort them with the group.sort() function, but in order to do that I would need to put them in other, bigger group. However, I can't do that with the approach taken in the example of "sub groups", because when I do it that way, the _container has other containers as its children, instead of the actual sprites. What is the best/easiest way to accomplish this, without losing the flexibility of having separate groups for trees and characters?
  3. Small mini game without any libraries on purejs. sortit.artrayd.com Have fun
  4. Hello I am new in phaser, i tried the following, but not works (i cant change display order)!! 1. variables var group; var player; var player2; 2. function create() group = game.add.group(); player = game.add.sprite(400, 350, 'player'); player2 = game.add.sprite(400, 350, 'player'); game.physics.enable(player, Phaser.Physics.ARCADE); game.physics.enable(player2, Phaser.Physics.ARCADE); player.add(group); player2.add(group); group.sort(); 3. and at function update() section: i change sprite x,y coordinates by mouse, or velocity and then: group.sort('y', Phaser.Group.SORT_ASCENDING); I want to change the display of sprites (bigger y coordinates, more front like in phaser group examples)... but not works! I manually change z depth of sprite: player.z=10; but no change. I have a lot of sprites, how can i change display order, what did i missed? thanks
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