Hi folks,
I'm having trouble with shadows - they seem to be 'floating', as you can see from the screenshots. The problem is much worse when I don't use usePercentageCloserFiltering.
As you can see, the meshes do intersect!
Unfortunately, I can't do a PG as it's a complex scene and is heavily copyrighted
The settings for shadows are:
let shadowGenerator = new BABYLON.ShadowGenerator(2048, shadowLight);
shadowGenerator.usePercentageCloserFiltering = true;
Any ideas?